ALANNA MANFREDINI'S DESIGN KITCHEN
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PINBALL MACHINE

Decorations

1/29/2024

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I made some cute decorations for the outside. A panel with the name and a badge to be attached to the walls. 
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CNCed title sign
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Waterjet Spaceship badge for outside decoration
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CNCing the title sign
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End of Semester Summary

12/18/2023

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I spent a lot of the semester working on the electrical components that use solenoids. This was very exciting because it is the main part of the pinball machine. That being said, I am still finding it difficult to generate the appropriate amount of force (130N) to hit the ball. My next step is to work with transformers and relays to help with increased voltage.

I also worked with improving the aesthetics of the pinball machine. There is now a second story (with lights which glow once a certain score is reached) and a habitrail. 

​Next semester I want to integrate all the components and add a belt to return the ball to the start when it goes out.
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Second "plinko" level
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Angled view of machine
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Full machine
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Habitrail start
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Habitrail Creation

12/6/2023

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To make the habitrails I got 5mm rods and bent them. This was very effective, but ensuring the templates were to scale was harder than expected and involved using the grid in the screenshot as a calibration square. This was done in 3D with two 2D templates.
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Bending habitrail
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Bent rod and template
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Miscellaneous Ball Handling Components

11/15/2023

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I experimented with making the plunger to shoot the ball at the beginning. This was done by threading a steel and attaching a comfortable rubber stopper.

I also worked on integrating the solenoids into my bumpers, slingshots and flipper. I experimented with various solenoids and even made a higher fidelity version with copper wire.

To activate the bumper the arduino must detect contact between the ball and the bumper. To do this I created an open circuit with an exposed side on the ramp of the bumper and one on the face of the pinball machine. This means when the ball rolls over the ramp it will complete the circuit, activate the bumper and get shot away. I experimented with thin copper sheets, copper tape and AlFoil. AlFoil was the best because it was easily moldable, cheap and did not short circuit with itself like the copper tape did.

The various progressions of my design of solenoids and solenoid activated components is at this link. 
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Threaded rod with grip
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Bumper solenoid mockup
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Flipper Redesign

10/11/2023

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After a couple worries about breakages on the axle of the flipper, I redesigned it to use off-the-shelf components. I used a threaded insert for plastic and a bolt as the axle. This bolt fit very easily and smoothly through my bearing. Another advantage of using the bolt is that I can adjust the flippers' height off the board by screwing the bolt in more or less.  

Additionally, for storage it is much simpler to remove the bolt and take the flipper off to avoid damage.

In future I want to use imperial bolts with a hex head. This means the attachment to the rest of the flipper mechanism can just be the negative to the hex head and the connection between those two parts can be simplified. 
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First flipper design with weak axle
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Flipper design with bolt axle
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End of Semester Summary

5/1/2023

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Throughout the semester I spent time taking the code I had previously created and forming an electrical harness for easy debugging on the back. A big problem that occurred was my joints breaking at the protoboard connection. To compensate I added stress relief to the joints.

Additionally, I spent time manufacturing the machine into a higher fidelity prototype. This involved lasercutting the base (mdf with an acrylic cover), adding legs and creating components which effectively fit in the holes. 

The component designs were increased to have more high fidelity models which also accounted for the connections each component would need to have to the board. 
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Electrical harness
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End of Semester Summary

12/19/2022

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This semester I have created a prototype of a pinball machine with the components 3D printed and working electronics for the main components. 

In the future I would like to manufacture the components out of appropriate heavy duty materials: acrylic and plywood for the base; delrin and rubber for the slingshots and bumpers and flippers; aluminium tubing for the habitrail. I would also like to improve my code with switch statements and shift registers. Finally, to manufacture the individual parts, I need to make the CAD reflect the tools I will use to manufacture each part. For example, I will use a 3 axis CNC for the flippers but my current design has overhangs. Therefore it must be divided into three components with mates. 

Front View

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Top View

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Back View

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Integration of Code Parts

12/18/2022

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I have combined all of my previous code into a single script. There are no delays included so any button presses will not be missed due to the code waiting at the delay. The lights are activated once the points reach a certain threshold and the flipper drops from 50V to 5V to avoid the coil burning out (these are both described in more detail in previous blog posts).

In future, I would like to change my code to switch statements so the if/else statements that have already been confirmed do not need to be asked each loop. Additionally, since the Arduino uno does not have enough pins for the full pinball machine I would like to eventually use shift registers to control the different pins.

Working Code with Lights, Point Calculation, and Flipper Actuation 

To see code please press Read More --->

Read More
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Initial Electronics

12/15/2022

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I created the initial code for the most important electrical components. 

This code was made as a proof of concept and includes delays, which will not be used once all of the code segments are integrated. 

The aim of the flipper code is to do the aforementioned switch between 50V and 5V with PWM. All the bumpers and slingshots will be controlled with almost identical code. The lights flash in order once the points are greater than a certain value (not included in this code). Every time the ball rolls over a switch, a certain number of points are added to the point tally. Finally the display writes these points on an LCD display. 

In future I will combine all this code into one block that runs through each loop.  

Electrical Schematics

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Various circuits

Arduino Electrical Schematic

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Arduino circuits

Code

Attached is the functional code for the flippers, the lights, the point calculators, and the display.

Read More
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First Complete CAD

11/29/2022

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After reflection on my process designing the flippers I have decided that using two voltages in two wires is an inefficient way to solve the problem. I will instead use PWM through an Arduino to vary the voltage through a single wire.

I have created a complete CAD of all the components of the pinball machine. My next steps are to manufacture each component and edit them unit they suit my needs. I will also create the electronics.
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CAD for full pinball machine
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Aesthetic plan 
flipper_assembly_v53.step
File Size: 1723 kb
File Type: step
Download File

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    Alanna Manfredini

    A blog of my progress and process of making a Pinball Machine

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